1_PveLife
Online 212.22.93.183:28024 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:26 UTC20d ago | 9 | – | running | 0 |
| Mon 5 Oct, 21:50 UTC23d ago | 4 | – | 2.6 days | 3 |
| Thu 1 Oct, 19:29 UTC FW27d ago | 10 | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 1_PveLife rank against other Rust servers?
By player hours over the last seven days, 1_PveLife places at #3,046, within the top 14% of ranked servers.
How busy is 1_PveLife?
Of its 200 slots, 1_PveLife is using 0 right now. Seven days of counting give an average of 1 players and a peak of 8. Look at the last 48 hours and 14:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on 1_PveLife mean?
These are the tags 1_PveLife publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 1_PveLife?
These Rust Population lists include 1_PveLife: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on 1_PveLife?
Across its recent wipes the busiest crowds averaged 8 players. 6 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 1_PveLife?
1_PveLife wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 20 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does 1_PveLife run?
A procedural map of size 5,000 from seed 1605290779, generated by the game, is in use on 1_PveLife. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 1_PveLife?
The name tells you nothing about gather rates: 1_PveLife states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 1_PveLife run?
On Windows, 1_PveLife runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does 1_PveLife run smoothly?
It ran at 65 server fps on average over the last 48 hours, and never went below 35. The entity count reached 152,649: buildings, deployables and all other objects. Memory use peaked at 3,790 MB. Players feel lag when fps is low and the entity count climbs.
Is 1_PveLife online, and how reliable is it?
Right now, 1_PveLife is online. About 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 13 September 2026.
Where is 1_PveLife located?
No region is published by 1_PveLife. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.22.93.183:28024.
Getting in
How do I join 1_PveLife?
To connect directly, open Rust's console with F1 and type client.connect 212.22.93.183:28024; or press Launch Rust on this page and Steam opens Rust and joins for you.