Rust PopulationField survey · Rust servers
Observing 96,135 players 11,884 servers 4,080 with someone on 166 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,402habitat unknownfirst seen 19 Sep 2026

INSANITY GAMING SEASON 1.0

Offline 216.201.74.23:10000 checked 38d ago

monthly wipes vanilla

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,402
no region published
Last wipe
38d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does INSANITY GAMING SEASON 1.0 rank against other Rust servers?

Over the past week it ranks #15,402 for player hours, which puts INSANITY GAMING SEASON 1.0 in the top – of all ranked servers.

How busy is INSANITY GAMING SEASON 1.0?

INSANITY GAMING SEASON 1.0 is offline at this count; we last saw it 38 days 1 hours ago.

Lists and tags

What do the server tags on INSANITY GAMING SEASON 1.0 mean?

The game's server browser reads the tags INSANITY GAMING SEASON 1.0 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include INSANITY GAMING SEASON 1.0?

On Rust Population, INSANITY GAMING SEASON 1.0 is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on INSANITY GAMING SEASON 1.0?

Estimated from the force wipe, that is INSANITY GAMING SEASON 1.0's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 38 days 2 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does INSANITY GAMING SEASON 1.0 run?

A procedural map, generated by the game, is in use on INSANITY GAMING SEASON 1.0.

What are the rules and settings on INSANITY GAMING SEASON 1.0?

No gather rate appears in the name of INSANITY GAMING SEASON 1.0. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does INSANITY GAMING SEASON 1.0 run?

The setup is Rust network protocol 2633 and build 164530 on Linux for INSANITY GAMING SEASON 1.0. The protocol must match for you to join, and Steam updates it for you.

Is INSANITY GAMING SEASON 1.0 online, and how reliable is it?

Currently offline, INSANITY GAMING SEASON 1.0 was last seen 38 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 19 September 2026.

Where is INSANITY GAMING SEASON 1.0 located?

Nothing published by INSANITY GAMING SEASON 1.0 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 216.201.74.23:10000.

How to join

How do I join INSANITY GAMING SEASON 1.0?

To connect directly, open Rust's console with F1 and type client.connect 216.201.74.23:10000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.