Rust PopulationField survey · Rust servers
Observing 102,212 players 11,898 servers 3,932 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,491NAfirst seen 13 Sep 2026

PrimeCraze ZombieTown PvE Zombies

Offline NA 216.245.177.60:28015 checked 37d ago

monthly wipes moddedcarbonpve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,491
top 69% · #1586 in NA
Last wipe
55d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PrimeCraze ZombieTown PvE Zombies rank against other Rust servers?

PrimeCraze ZombieTown PvE Zombies ranks #15,491 on seven-day player hours, #1,586 in North America, and sits in the top 69% of all ranked servers.

How busy is PrimeCraze ZombieTown PvE Zombies?

PrimeCraze ZombieTown PvE Zombies is offline at this count; we last saw it 37 days 1 hours ago.

Lists and tags

What do the server tags on PrimeCraze ZombieTown PvE Zombies mean?

The game's server browser reads the tags PrimeCraze ZombieTown PvE Zombies publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include PrimeCraze ZombieTown PvE Zombies?

PrimeCraze ZombieTown PvE Zombies appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on PrimeCraze ZombieTown PvE Zombies?

Estimated from the force wipe, that is PrimeCraze ZombieTown PvE Zombies's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 55 days 23 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does PrimeCraze ZombieTown PvE Zombies run?

PrimeCraze ZombieTown PvE Zombies uses a map the game generates, procedural, at size 4,250 with seed 982227593. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on PrimeCraze ZombieTown PvE Zombies?

Nothing in PrimeCraze ZombieTown PvE Zombies's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does PrimeCraze ZombieTown PvE Zombies run?

The setup is Rust network protocol 2633 and build 165217 on Windows for PrimeCraze ZombieTown PvE Zombies. Your game needs the same protocol to join; Steam takes care of updating it.

Is PrimeCraze ZombieTown PvE Zombies online, and how reliable is it?

Offline at the moment, PrimeCraze ZombieTown PvE Zombies was last seen 37 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is PrimeCraze ZombieTown PvE Zombies located?

The NA tag is how PrimeCraze ZombieTown PvE Zombies places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 216.245.177.60:28015.

Getting in

How do I join PrimeCraze ZombieTown PvE Zombies?

To connect directly, open Rust's console with F1 and type client.connect 216.245.177.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://primecrazezt.com.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.