Rust PopulationField survey · Rust servers
Observing 99,188 players 11,854 servers 3,861 with someone on 532 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,964habitat unknownfirst seen 13 Sep 2026

Lets Have Some Fun RUST PVE

Offline 216.245.177.77:28025 checked 24d ago

quad moddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,964
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:45 UTC26d ago 0 – running 0
Sun 20 Sep, 20:28 UTC38d ago 2 halved by day 2 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Lets Have Some Fun RUST PVE rank against other Rust servers?

The last seven days of player hours place Lets Have Some Fun RUST PVE at #15,964, within the top 71% of all ranked servers. It places #647 among servers of the quad kind.

How busy is Lets Have Some Fun RUST PVE?

Lets Have Some Fun RUST PVE is offline at this count; we last saw it 24 days ago.

Tags

What do the server tags on Lets Have Some Fun RUST PVE mean?

What the game's server browser reads from Lets Have Some Fun RUST PVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server has 30 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Lets Have Some Fun RUST PVE?

Lets Have Some Fun RUST PVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Wipe schedule

What does wipe day look like on Lets Have Some Fun RUST PVE?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Lets Have Some Fun RUST PVE?

Too few wipes are on record for Lets Have Some Fun RUST PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 20 hours ago the current world was made.

Map and rules

Which map does Lets Have Some Fun RUST PVE run?

The map on Lets Have Some Fun RUST PVE is procedural, made by the game at size 5,000 from seed 648252. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Lets Have Some Fun RUST PVE?

Nothing in Lets Have Some Fun RUST PVE's name says how gather works. A group can hold 4 players at most (quad). This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Lets Have Some Fun RUST PVE run?

On Windows, Lets Have Some Fun RUST PVE runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is Lets Have Some Fun RUST PVE online, and how reliable is it?

We last saw Lets Have Some Fun RUST PVE 24 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is Lets Have Some Fun RUST PVE located?

A region is not published by Lets Have Some Fun RUST PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 216.245.177.77:28025 is where it lives.

Getting in

How do I join Lets Have Some Fun RUST PVE?

To connect directly, open Rust's console with F1 and type client.connect 216.245.177.77:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players The server has 30 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.