Rust PopulationField survey · Rust servers
Observing 102,455 players 11,892 servers 3,980 with someone on 459 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,850habitat unknownfirst seen 7 Oct 2026

Starlight After Dark | Halloween 2X |

Online 216.39.240.117:27500 checked 12m ago

2x vanillamoddedcarbon

Measurements

Players now
7/ 50
= 1 player
14% full
7-day average
1
peak 8
Rank
#2,850
top 13%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:54 UTC10d ago 3 – running 1
Sun 18 Oct, 14:47 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 12:40 UTC12d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Starlight After Dark | Halloween 2X | rank against other Rust servers?

Over the past week it ranks #2,850 for player hours, which puts Starlight After Dark | Halloween 2X | in the top 13% of all ranked servers.

How busy is Starlight After Dark | Halloween 2X |?

Of its 50 slots, Starlight After Dark | Halloween 2X | is using 7 right now. Seven days of counting give an average of 1 players and a peak of 8. Look at the last 48 hours and 03:00 UTC stands out: it averaged 5 players.

Tags

What do the server tags on Starlight After Dark | Halloween 2X | mean?

The game's server browser reads the tags Starlight After Dark | Halloween 2X | publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs Starlight After Dark | Halloween 2X |?

A rfgam.ing hostname comes from Starlight After Dark | Halloween 2X | and from 11 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include Starlight After Dark | Halloween 2X |?

On Rust Population, Starlight After Dark | Halloween 2X | is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on Starlight After Dark | Halloween 2X |?

The busiest point of its recent wipes averaged 2 players. Peak came 34 hours into the latest wipe.

What is the wipe schedule on Starlight After Dark | Halloween 2X |?

There is no next wipe to predict: Starlight After Dark | Halloween 2X | wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 9 hours ago the current world was made.

Map and rules

Which map does Starlight After Dark | Halloween 2X | run?

A procedural map of size 3,500 from seed 116945, generated by the game, is in use on Starlight After Dark | Halloween 2X |. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Starlight After Dark.

What are the rules and settings on Starlight After Dark | Halloween 2X |?

You gather at 2x on Starlight After Dark | Halloween 2X |, to judge by the name. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Starlight After Dark | Halloween 2X | run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Starlight After Dark | Halloween 2X |. Your game needs the same protocol to join; Steam takes care of updating it.

Does Starlight After Dark | Halloween 2X | run smoothly?

It ran at 80 server fps on average over the last 48 hours, and never went below 80. Up to 86,776 entities were present, counting buildings, deployables and everything else. Up to 3,863 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Starlight After Dark | Halloween 2X | online, and how reliable is it?

You will find Starlight After Dark | Halloween 2X | online now. The uptime it reports suggests a restart roughly 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.

Where is Starlight After Dark | Halloween 2X | located?

Nothing published by Starlight After Dark | Halloween 2X | states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 216.39.240.117:27500 is where it lives.

How to join

How do I join Starlight After Dark | Halloween 2X |?

Open the console with F1 in Rust and enter client.connect 216.39.240.117:27500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/dtsEQ95Zb.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.