POKeRUSt
Online NA · us1 216.39.240.63:28049 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does POKeRUSt rank against other Rust servers?
Seven-day player hours put POKeRUSt at #6,840, or #1,072 in North America, inside the top 31% of all ranked servers.
How busy is POKeRUSt?
Of its 160 slots, POKeRUSt is using 0 right now. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on POKeRUSt mean?
The game's server browser reads the tags POKeRUSt publishes: gmrust (Game mode): The game mode is standard Rust survival; mp160 (Max players): The server has 160 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): Region code: us1; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include POKeRUSt?
On Rust Population, POKeRUSt is filed under these lists: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on POKeRUSt?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on POKeRUSt?
POKeRUSt wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 5 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does POKeRUSt run?
The map on POKeRUSt is procedural, made by the game at size 3,000 from seed 648947266. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on POKeRUSt?
The name tells you nothing about gather rates: POKeRUSt states none. No limit is set beyond the standard 8 players per group. This server runs roleplay, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does POKeRUSt run?
The setup is Rust network protocol 2635 and build 168909 on Linux for POKeRUSt. The protocol must match for you to join, and Steam updates it for you.
Does POKeRUSt run smoothly?
It ran at 7 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 72,400, including buildings, deployables and everything else. The highest memory usage was 2,428 MB. What players experience as lag comes from low fps and a rising entity count.
Is POKeRUSt online, and how reliable is it?
Right now, POKeRUSt is online. About 12 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is POKeRUSt located?
POKeRUSt lists North America and the NA tag for it, with us1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 216.39.240.63:28049 is where it lives.
Getting in
How do I join POKeRUSt?
To connect directly, open Rust's console with F1 and type client.connect 216.39.240.63:28049; or press Launch Rust on this page and Steam opens Rust and joins for you.