Rust PopulationField survey · Rust servers
Observing 77,657 players 11,837 servers 3,729 with someone on 257 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,682habitat unknownfirst seen 4 Oct 2026

[RU] #2 HMAORUST|HARDCORE

Online 217.114.180.19:28025 checked 11m ago

teams off biweekly wipes moddedoxidehardcore

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#8,682
top 39%
Last wipe
8d ago
biweekly schedule
Next wipe
5d 19h
Wed 4 Nov, 09:20 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 09:20 UTC, in 5d 19h. Its biweekly schedule tag · low confidence

5.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

5d 19h
Wed 4 Nov, 09:20 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
19d 19h
Wed 18 Nov, 09:20 UTC
33d 19h
Wed 2 Dec, 09:20 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:20 UTC8d ago 1 – running 0
Thu 15 Oct, 19:06 UTC13d ago 1 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [RU] #2 HMAORUST|HARDCORE rank against other Rust servers?

By player hours over the last seven days, [RU] #2 HMAORUST|HARDCORE places at #8,682, within the top 39% of ranked servers.

How busy is [RU] #2 HMAORUST|HARDCORE?

Of its 150 slots, [RU] #2 HMAORUST|HARDCORE is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 05:00 UTC, averaging 0 players.

Tags

What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?

The game's server browser reads the tags [RU] #2 HMAORUST|HARDCORE publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): 150 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [RU] #2 HMAORUST|HARDCORE?

These Rust Population lists include [RU] #2 HMAORUST|HARDCORE: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [RU] #2 HMAORUST|HARDCORE?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?

Its tag sets the prediction: too few of [RU] #2 HMAORUST|HARDCORE's wipes are on record to confirm the schedule. Due on Wednesday 4 November at 09:20 UTC is its next wipe. The world it runs now dates from 8 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [RU] #2 HMAORUST|HARDCORE run?

The map on [RU] #2 HMAORUST|HARDCORE is procedural, made by the game at size 4,500.

What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?

The name tells you nothing about gather rates: [RU] #2 HMAORUST|HARDCORE states none. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [RU] #2 HMAORUST|HARDCORE run?

Rust network protocol 2635 and build 168909 on Linux is what [RU] #2 HMAORUST|HARDCORE uses. The protocol must match for you to join, and Steam updates it for you.

Does [RU] #2 HMAORUST|HARDCORE run smoothly?

In the last 48 hours, it averaged 222 server fps, with a low of 174. Entities peaked at 115,322, including buildings, deployables and everything else. Memory use peaked at 4,007 MB. What players experience as lag comes from low fps and a rising entity count.

Is [RU] #2 HMAORUST|HARDCORE online, and how reliable is it?

[RU] #2 HMAORUST|HARDCORE is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.

Where is [RU] #2 HMAORUST|HARDCORE located?

No region tag comes from [RU] #2 HMAORUST|HARDCORE, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 217.114.180.19:28025.

Getting in

How do I join [RU] #2 HMAORUST|HARDCORE?

To connect directly, open Rust's console with F1 and type client.connect 217.114.180.19:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp150
Max players 150 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.