[RU] #2 HMAORUST|HARDCORE
Online 217.114.180.19:28025 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 09:20 UTC, in 5d 19h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:20 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:06 UTC13d ago | 1 | halved by day 2 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU] #2 HMAORUST|HARDCORE rank against other Rust servers?
By player hours over the last seven days, [RU] #2 HMAORUST|HARDCORE places at #8,682, within the top 39% of ranked servers.
How busy is [RU] #2 HMAORUST|HARDCORE?
Of its 150 slots, [RU] #2 HMAORUST|HARDCORE is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 05:00 UTC, averaging 0 players.
Tags
What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?
The game's server browser reads the tags [RU] #2 HMAORUST|HARDCORE publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): 150 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RU] #2 HMAORUST|HARDCORE?
These Rust Population lists include [RU] #2 HMAORUST|HARDCORE: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on [RU] #2 HMAORUST|HARDCORE?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?
Its tag sets the prediction: too few of [RU] #2 HMAORUST|HARDCORE's wipes are on record to confirm the schedule. Due on Wednesday 4 November at 09:20 UTC is its next wipe. The world it runs now dates from 8 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does [RU] #2 HMAORUST|HARDCORE run?
The map on [RU] #2 HMAORUST|HARDCORE is procedural, made by the game at size 4,500.
What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?
The name tells you nothing about gather rates: [RU] #2 HMAORUST|HARDCORE states none. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [RU] #2 HMAORUST|HARDCORE run?
Rust network protocol 2635 and build 168909 on Linux is what [RU] #2 HMAORUST|HARDCORE uses. The protocol must match for you to join, and Steam updates it for you.
Does [RU] #2 HMAORUST|HARDCORE run smoothly?
In the last 48 hours, it averaged 222 server fps, with a low of 174. Entities peaked at 115,322, including buildings, deployables and everything else. Memory use peaked at 4,007 MB. What players experience as lag comes from low fps and a rising entity count.
Is [RU] #2 HMAORUST|HARDCORE online, and how reliable is it?
[RU] #2 HMAORUST|HARDCORE is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is [RU] #2 HMAORUST|HARDCORE located?
No region tag comes from [RU] #2 HMAORUST|HARDCORE, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 217.114.180.19:28025.
Getting in
How do I join [RU] #2 HMAORUST|HARDCORE?
To connect directly, open Rust's console with F1 and type client.connect 217.114.180.19:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.