APOCALYPSE ZOMBIES
Online 217.146.80.170:28210 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does APOCALYPSE ZOMBIES rank against other Rust servers?
By player hours over the last seven days, APOCALYPSE ZOMBIES places at #5,034, within the top 23% of ranked servers.
How busy is APOCALYPSE ZOMBIES?
The count reads 0 players on APOCALYPSE ZOMBIES, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 5. The busiest hour in the last 48 was 18:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on APOCALYPSE ZOMBIES mean?
The game's server browser reads the tags APOCALYPSE ZOMBIES publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include APOCALYPSE ZOMBIES?
These Rust Population lists include APOCALYPSE ZOMBIES: Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on APOCALYPSE ZOMBIES?
Across its recent wipes the busiest crowds averaged 6 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on APOCALYPSE ZOMBIES?
APOCALYPSE ZOMBIES wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does APOCALYPSE ZOMBIES run?
The map on APOCALYPSE ZOMBIES is procedural, made by the game at size 3,000 from seed 1414978761. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on APOCALYPSE ZOMBIES?
The name tells you nothing about gather rates: APOCALYPSE ZOMBIES states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does APOCALYPSE ZOMBIES run?
Rust network protocol 2635 and build 168909 on Windows is what APOCALYPSE ZOMBIES uses. Steam updates your game automatically, but you need the same protocol to join.
Does APOCALYPSE ZOMBIES run smoothly?
In the last 48 hours, it averaged 123 server fps, with a low of 72. Entities peaked at 85,916, including buildings, deployables and everything else. Up to 3,142 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is APOCALYPSE ZOMBIES online, and how reliable is it?
Right now, APOCALYPSE ZOMBIES is online. The uptime it reports suggests a restart roughly 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is APOCALYPSE ZOMBIES located?
Nothing published by APOCALYPSE ZOMBIES states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.146.80.170:28210 is where it lives.
How to join
How do I join APOCALYPSE ZOMBIES?
To connect directly, open Rust's console with F1 and type client.connect 217.146.80.170:28210; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/4g7Va88eMn.