Rust PopulationField survey · Rust servers
Observing 34,006 players 11,598 servers 2,835 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,717habitat unknownfirst seen 30 Sep 2026

stagingtest

Offline 217.155.45.48:28015 checked 27d ago

monthly wipes vanilla

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,717
top 70%
Last wipe
27d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does stagingtest rank against other Rust servers?

Over the past week it ranks #16,717 for player hours, which puts stagingtest in the top 70% of all ranked servers.

How busy is stagingtest?

We have no live count for stagingtest right now. It was last seen 27 days 7 hours ago.

Lists and tags

What do the server tags on stagingtest mean?

The game's server browser reads the tags stagingtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include stagingtest?

These Rust Population lists include stagingtest: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on stagingtest?

An estimate from the force wipe gives stagingtest's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 8 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does stagingtest run?

The map on stagingtest is procedural, made by the game.

What are the rules and settings on stagingtest?

The name tells you nothing about gather rates: stagingtest states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does stagingtest run?

On Windows, stagingtest runs Rust network protocol 2634 and build 166406. Steam updates your game automatically, but you need the same protocol to join.

Is stagingtest online, and how reliable is it?

Currently offline, stagingtest was last seen 27 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.

Where is stagingtest located?

A region is not published by stagingtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.155.45.48:28015.

How to join

How do I join stagingtest?

Open the console with F1 in Rust and enter client.connect 217.155.45.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^v,gmrust,cs166406,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166406
Build The game build is 166406.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.