stagingtest
Offline 217.155.45.48:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does stagingtest rank against other Rust servers?
Over the past week it ranks #16,717 for player hours, which puts stagingtest in the top 70% of all ranked servers.
How busy is stagingtest?
We have no live count for stagingtest right now. It was last seen 27 days 7 hours ago.
Lists and tags
What do the server tags on stagingtest mean?
The game's server browser reads the tags stagingtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include stagingtest?
These Rust Population lists include stagingtest: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on stagingtest?
An estimate from the force wipe gives stagingtest's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 8 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does stagingtest run?
The map on stagingtest is procedural, made by the game.
What are the rules and settings on stagingtest?
The name tells you nothing about gather rates: stagingtest states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does stagingtest run?
On Windows, stagingtest runs Rust network protocol 2634 and build 166406. Steam updates your game automatically, but you need the same protocol to join.
Is stagingtest online, and how reliable is it?
Currently offline, stagingtest was last seen 27 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.
Where is stagingtest located?
A region is not published by stagingtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.155.45.48:28015.
How to join
How do I join stagingtest?
Open the console with F1 in Rust and enter client.connect 217.155.45.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.