Snow_Build
Offline 217.60.245.30:28018 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Snow_Build rank against other Rust servers?
The last seven days of player hours place Snow_Build at #4,368, within the top 20% of all ranked servers.
How busy is Snow_Build?
At this count Snow_Build is offline, with its last sighting 4 days 7 hours ago. Seven days of counting give an average of 1 players and a peak of 7.
Lists and tags
What do the server tags on Snow_Build mean?
These are the tags Snow_Build publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2617 (Protocol): Your game needs the same version, protocol 2617, to join; cs140534 (Build): The game build is 140534; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Snow_Build?
These Rust Population lists include Snow_Build: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Snow_Build?
Its rhythm cannot be told yet: too few of Snow_Build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 66 days 1 hours ago.
Settings
Which map does Snow_Build run?
Snow_Build uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Snow_Build?
No gather rate appears in the name of Snow_Build. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Snow_Build run?
The setup is Rust network protocol 2617 and build 140534 on Linux for Snow_Build. Steam updates your game automatically, but you need the same protocol to join.
Is Snow_Build online, and how reliable is it?
Currently offline, Snow_Build was last seen 4 days 7 hours ago. Over the last 7 full days, 70 of 168 hours were online, or 42%. On 17 October 2026, Rust Population saw it for the first time.
Where is Snow_Build located?
A region is not published by Snow_Build. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 217.60.245.30:28018.
Getting in
How do I join Snow_Build?
Either enter client.connect 217.60.245.30:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://free-rust.pro.