EchoChamber_PC_Rust
Offline EA 219.104.140.172:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EchoChamber_PC_Rust rank against other Rust servers?
On player hours over the last seven days EchoChamber_PC_Rust is #13,330, #454 in Asia, placing it in the top – of ranked servers.
How busy is EchoChamber_PC_Rust?
EchoChamber_PC_Rust is offline at this count; we last saw it 39 days 11 hours ago.
Tags
What do the server tags on EchoChamber_PC_Rust mean?
What the game's server browser reads from EchoChamber_PC_Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): The server has 69 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EchoChamber_PC_Rust?
These Rust Population lists include EchoChamber_PC_Rust: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on EchoChamber_PC_Rust?
An estimate from the force wipe gives EchoChamber_PC_Rust's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 44 days 16 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
What are the rules and settings on EchoChamber_PC_Rust?
The name tells you nothing about gather rates: EchoChamber_PC_Rust states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Rust's premium status is required to join. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does EchoChamber_PC_Rust run?
Rust network protocol 2633 and build 163794 on Windows is what EchoChamber_PC_Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is EchoChamber_PC_Rust online, and how reliable is it?
Offline at the moment, EchoChamber_PC_Rust was last seen 39 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is EchoChamber_PC_Rust located?
By its EA tag, EchoChamber_PC_Rust says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 219.104.140.172:28015.
How to join
How do I join EchoChamber_PC_Rust?
To connect directly, open Rust's console with F1 and type client.connect 219.104.140.172:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. Rust's premium status is required to join.