Rust PopulationField survey · Rust servers
Observing 80,292 players 11,794 servers 3,570 with someone on 260 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,260habitat unknownfirst seen 13 Sep 2026

Reforged Build Server | Production Rules

Online 23.108.66.125:28019 checked 12m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 75
0% full
7-day average
1
peak 7
Rank
#3,260
top 15%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Reforged Build Server | Production Rules rank against other Rust servers?

The last seven days of player hours place Reforged Build Server | Production Rules at #3,260, within the top 15% of all ranked servers.

How busy is Reforged Build Server | Production Rules?

The count reads 0 players on Reforged Build Server | Production Rules, which has 75 slots. Averaged over seven days, it drew 1 players and reached a peak of 7. The busiest hour in the last 48 was 00:00 UTC, when an average of 6 players were on.

Lists and tags

What do the server tags on Reforged Build Server | Production Rules mean?

The game's server browser reads the tags Reforged Build Server | Production Rules publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts6 (Group limit): Teams can have no more than 6 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Reforged Build Server | Production Rules?

These Rust Population lists include Reforged Build Server | Production Rules: Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on Reforged Build Server | Production Rules?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 3 hours in.

What is the wipe schedule on Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 28 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does Reforged Build Server | Production Rules run?

Reforged Build Server | Production Rules uses a map the game generates, procedural, at size 5,650 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Reforged Build Server | Production Rules?

Nothing in Reforged Build Server | Production Rules's name says how gather works. The group limit is 6 players. build & creative is what it runs, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Reforged Build Server | Production Rules run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Reforged Build Server | Production Rules. The protocol must match for you to join, and Steam updates it for you.

Does Reforged Build Server | Production Rules run smoothly?

The last 48 hours saw an average of 120 server fps, with 119 as the lowest. Up to 62,417 entities were present, counting buildings, deployables and everything else. Up to 4,261 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Reforged Build Server | Production Rules online, and how reliable is it?

Reforged Build Server | Production Rules is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Reforged Build Server | Production Rules located?

No region is published by Reforged Build Server | Production Rules. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 23.108.66.125:28019.

How to join

How do I join Reforged Build Server | Production Rules?

To connect directly, open Rust's console with F1 and type client.connect 23.108.66.125:28019; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://reforgerust.com/.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players You can join up to 75 slots.
ts6
Group limit Teams can have no more than 6 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.