Rust PopulationField survey · Rust servers
Observing 41,011 players 11,701 servers 3,012 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,063EUfirst seen 13 Sep 2026

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 6m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#10,063
top 45% · #2273 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?

On player hours over the last seven days [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #10,063, #2,273 in Europe, placing it in the top 45% of ranked servers.

How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Of its 50 slots, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 17:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?

What the game's server browser reads from [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

These Rust Population lists include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The force wipe is the only wipe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 7 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases uses a map the game generates, procedural, at size 4,500 with seed 524973656. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Hollandia.

What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Nothing in [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

Rust network protocol 2635 and build 168909 on Windows is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 54. The entity count reached 93,327: buildings, deployables and all other objects. Memory use peaked at 3,796 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and running at the moment. The uptime it reports suggests a restart roughly 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?

By its EU tag, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 23.111.240.211:28310.

Getting in

How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Either enter client.connect 23.111.240.211:28310 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/eTfVDU7xPC.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.