Rust PopulationField survey · Rust servers
Observing 86,563 players 11,811 servers 3,948 with someone on 170 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,185habitat unknownfirst seen 13 Sep 2026

RustNK Test Server

Offline 24.23.172.255:28015 checked 11h ago

teams off moddedcarbonhardcore

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,185
top 46%
Last wipe
20h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC21h ago – – running 0
Mon 26 Oct, 05:17 UTC2d ago 1 – 1.6 days 1
Tue 20 Oct, 22:25 UTC7d ago 0 – 5.3 days 0
Thu 15 Oct, 02:09 UTC13d ago 1 – 5.8 days 0
Tue 13 Oct, 21:32 UTC14d ago 1 – 1.2 days 1
Wed 30 Sep, 22:46 UTC27d ago 1 – 12.9 days 0
Wed 30 Sep, 04:19 UTC28d ago 1 – 0.8 days 0
Tue 29 Sep, 18:06 UTC28d ago 1 – 0.4 days 0
Thu 17 Sep, 21:59 UTC40d ago 0 – 11.8 days 0
Tue 15 Sep, 21:46 UTC42d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustNK Test Server rank against other Rust servers?

By player hours over the last seven days, RustNK Test Server places at #10,185, within the top 46% of ranked servers.

How busy is RustNK Test Server?

RustNK Test Server is offline at this count; we last saw it 11 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on RustNK Test Server mean?

What the game's server browser reads from RustNK Test Server is this set of tags: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): The server has 10 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustNK Test Server?

On Rust Population, RustNK Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on RustNK Test Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RustNK Test Server?

Irregular times are when RustNK Test Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 hours ago.

Settings

Which map does RustNK Test Server run?

RustNK Test Server uses a map the game generates: procedural.

What are the rules and settings on RustNK Test Server?

Nothing in RustNK Test Server's name says how gather works. The group limit goes unstated. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustNK Test Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RustNK Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustNK Test Server online, and how reliable is it?

We last saw RustNK Test Server 11 hours ago, and it is offline now. Over the last 7 full days, 23 of 168 hours were online, or 14%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustNK Test Server located?

No region is published by RustNK Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 24.23.172.255:28015 is where it lives.

How to join

How do I join RustNK Test Server?

Open the console with F1 in Rust and enter client.connect 24.23.172.255:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp10
Max players The server has 10 slots.
ts0
Group limit The team system is turned off.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.