Rust PopulationField survey · Rust servers
Observing 32,393 players 11,620 servers 2,767 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,991habitat unknownfirst seen 13 Sep 2026

[JP][PVE][MOD]Stardust Over The Town Season42.5

Online 27.113.208.24:28015 checked 11m ago

moddedoxidepve

Measurements

Players now
2/ 30
= 1 player
7% full
7-day average
2
peak 13
Rank
#1,991
top 9%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:22 UTC8d ago 13 – running 7
Thu 1 Oct, 19:42 UTC FW27d ago 16 halved by day 4 18.7 days 0
Thu 17 Sep, 19:13 UTC41d ago 7 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [JP][PVE][MOD]Stardust Over The Town Season42.5 rank against other Rust servers?

By player hours over the last seven days, [JP][PVE][MOD]Stardust Over The Town Season42.5 places at #1,991, within the top 9% of ranked servers.

How busy is [JP][PVE][MOD]Stardust Over The Town Season42.5?

Of its 30 slots, [JP][PVE][MOD]Stardust Over The Town Season42.5 is using 2 right now. We counted an average of 2 players in the past week, with 13 at the busiest. In the last 48 hours the peak hour came at 14:00 UTC, averaging 11 players.

Lists and tags

What do the server tags on [JP][PVE][MOD]Stardust Over The Town Season42.5 mean?

What the game's server browser reads from [JP][PVE][MOD]Stardust Over The Town Season42.5 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [JP][PVE][MOD]Stardust Over The Town Season42.5?

These Rust Population lists include [JP][PVE][MOD]Stardust Over The Town Season42.5: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on [JP][PVE][MOD]Stardust Over The Town Season42.5?

The busiest point of its recent wipes averaged 12 players. Peak came 3 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on [JP][PVE][MOD]Stardust Over The Town Season42.5?

No next wipe can be predicted for [JP][PVE][MOD]Stardust Over The Town Season42.5, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 16 hours ago the current world was made.

Map and rules

Which map does [JP][PVE][MOD]Stardust Over The Town Season42.5 run?

The map on [JP][PVE][MOD]Stardust Over The Town Season42.5 is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on [JP][PVE][MOD]Stardust Over The Town Season42.5?

The name tells you nothing about gather rates: [JP][PVE][MOD]Stardust Over The Town Season42.5 states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [JP][PVE][MOD]Stardust Over The Town Season42.5 run?

On Windows, [JP][PVE][MOD]Stardust Over The Town Season42.5 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [JP][PVE][MOD]Stardust Over The Town Season42.5 run smoothly?

It ran at 102 server fps on average over the last 48 hours, and never went below 57. Up to 133,356 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,046 MB. What players experience as lag comes from low fps and a rising entity count.

Is [JP][PVE][MOD]Stardust Over The Town Season42.5 online, and how reliable is it?

You will find [JP][PVE][MOD]Stardust Over The Town Season42.5 online now. The uptime it reports suggests a restart roughly 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [JP][PVE][MOD]Stardust Over The Town Season42.5 located?

The name of [JP][PVE][MOD]Stardust Over The Town Season42.5 points to Asia, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 27.113.208.24:28015.

How to join

How do I join [JP][PVE][MOD]Stardust Over The Town Season42.5?

To connect directly, open Rust's console with F1 and type client.connect 27.113.208.24:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.