[SPB] Main Classic
Online EU 31.134.134.165:28017 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 13 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SPB] Main Classic rank against other Rust servers?
Seven-day player hours put [SPB] Main Classic at #2,573, or #990 in Europe, inside the top 12% of all ranked servers.
How busy is [SPB] Main Classic?
The count reads 2 players on [SPB] Main Classic, which has 200 slots. Averaged over seven days, it drew 1 players and reached a peak of 5. In the last 48 hours the peak hour came at 20:00 UTC, averaging 4 players.
Lists and tags
What do the server tags on [SPB] Main Classic mean?
The game's server browser reads the tags [SPB] Main Classic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [SPB] Main Classic?
These Rust Population lists include [SPB] Main Classic: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [SPB] Main Classic?
Across its recent wipes the busiest crowds averaged 13 players. The crowd on the latest wipe peaked 22 hours in.
What is the wipe schedule on [SPB] Main Classic?
[SPB] Main Classic wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [SPB] Main Classic run?
[SPB] Main Classic uses a map the game generates, procedural, at size 3,750 with seed 505918. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [SPB] Main Classic?
The name tells you nothing about gather rates: [SPB] Main Classic states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [SPB] Main Classic run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [SPB] Main Classic. Your game needs the same protocol to join; Steam takes care of updating it.
Does [SPB] Main Classic run smoothly?
The last 48 hours saw an average of 171 server fps, with 131 as the lowest. Up to 90,655 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,685 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [SPB] Main Classic online, and how reliable is it?
You will find [SPB] Main Classic online now. About 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is [SPB] Main Classic located?
With its EU tag, [SPB] Main Classic places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 31.134.134.165:28017.
Getting in
How do I join [SPB] Main Classic?
To connect directly, open Rust's console with F1 and type client.connect 31.134.134.165:28017; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://spbmain.su.