[EU] Hellvetia Testing
Offline 31.164.124.216:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:18 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Hellvetia Testing rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts [EU] Hellvetia Testing in the top 69% of all ranked servers.
How busy is [EU] Hellvetia Testing?
[EU] Hellvetia Testing is offline at this count; we last saw it 2 days 15 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [EU] Hellvetia Testing mean?
The game's server browser reads the tags [EU] Hellvetia Testing publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU] Hellvetia Testing?
These Rust Population lists include [EU] Hellvetia Testing: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on [EU] Hellvetia Testing?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on [EU] Hellvetia Testing?
Its rhythm cannot be told yet: too few of [EU] Hellvetia Testing's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does [EU] Hellvetia Testing run?
[EU] Hellvetia Testing uses a map the game generates, procedural, at size 3,500 with seed 1573025114. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] Hellvetia Testing?
Nothing in [EU] Hellvetia Testing's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] Hellvetia Testing run?
On Windows, [EU] Hellvetia Testing runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is [EU] Hellvetia Testing online, and how reliable is it?
We last saw [EU] Hellvetia Testing 2 days 15 hours ago, and it is offline now. It was up 66% of the time over the last 7 full days, 111 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.
Where is [EU] Hellvetia Testing located?
The name of [EU] Hellvetia Testing points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 31.164.124.216:28015 is where it lives.
Getting in
How do I join [EU] Hellvetia Testing?
Either enter client.connect 31.164.124.216:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.