Rust PopulationField survey · Rust servers
Observing 32,585 players 11,628 servers 2,817 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 14 Sep 2026

[EU] Hellvetia Testing

Offline 31.164.124.216:28015 checked 2d ago

moddedoxidepve

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:18 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Hellvetia Testing rank against other Rust servers?

Over the past week it ranks #15,341 for player hours, which puts [EU] Hellvetia Testing in the top 69% of all ranked servers.

How busy is [EU] Hellvetia Testing?

[EU] Hellvetia Testing is offline at this count; we last saw it 2 days 15 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [EU] Hellvetia Testing mean?

The game's server browser reads the tags [EU] Hellvetia Testing publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] Hellvetia Testing?

These Rust Population lists include [EU] Hellvetia Testing: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [EU] Hellvetia Testing?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe.

What is the wipe schedule on [EU] Hellvetia Testing?

Its rhythm cannot be told yet: too few of [EU] Hellvetia Testing's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does [EU] Hellvetia Testing run?

[EU] Hellvetia Testing uses a map the game generates, procedural, at size 3,500 with seed 1573025114. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU] Hellvetia Testing?

Nothing in [EU] Hellvetia Testing's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Hellvetia Testing run?

On Windows, [EU] Hellvetia Testing runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is [EU] Hellvetia Testing online, and how reliable is it?

We last saw [EU] Hellvetia Testing 2 days 15 hours ago, and it is offline now. It was up 66% of the time over the last 7 full days, 111 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is [EU] Hellvetia Testing located?

The name of [EU] Hellvetia Testing points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 31.164.124.216:28015 is where it lives.

Getting in

How do I join [EU] Hellvetia Testing?

Either enter client.connect 31.164.124.216:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.