[PVE] Green Island - Heli-Training
Online 31.214.141.107:27000 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [PVE] Green Island - Heli-Training rank against other Rust servers?
Over the past week it ranks #15,270 for player hours, which puts [PVE] Green Island - Heli-Training in the top 69% of all ranked servers.
How busy is [PVE] Green Island - Heli-Training?
[PVE] Green Island - Heli-Training holds 0 players at the moment, out of 30 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on [PVE] Green Island - Heli-Training mean?
These are the tags [PVE] Green Island - Heli-Training publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [PVE] Green Island - Heli-Training?
These Rust Population lists include [PVE] Green Island - Heli-Training: Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers, Rust creative servers, counted live and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on [PVE] Green Island - Heli-Training?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 4 hours in.
What is the wipe schedule on [PVE] Green Island - Heli-Training?
Its rhythm cannot be told yet: too few of [PVE] Green Island - Heli-Training's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 22 hours ago the current world was made.
Map and rules
Which map does [PVE] Green Island - Heli-Training run?
[PVE] Green Island - Heli-Training uses a map the game generates, procedural, at size 2,500 with seed 1215872013. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [PVE] Green Island - Heli-Training?
Nothing in [PVE] Green Island - Heli-Training's name says how gather works. Eight players per group is the default, and it applies here. combat training is what it runs, practice your aim and PvP, with loot given out. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [PVE] Green Island - Heli-Training run?
Rust network protocol 2634 and build 168909 on Linux is what [PVE] Green Island - Heli-Training uses. Steam updates your game automatically, but you need the same protocol to join.
Does [PVE] Green Island - Heli-Training run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 41. The entity count reached 47,232: buildings, deployables and all other objects. Memory use peaked at 2,471 MB. What players experience as lag comes from low fps and a rising entity count.
Is [PVE] Green Island - Heli-Training online, and how reliable is it?
[PVE] Green Island - Heli-Training is up and running at the moment. The uptime it reports suggests a restart roughly 7 days 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [PVE] Green Island - Heli-Training located?
A region is not published by [PVE] Green Island - Heli-Training. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.214.141.107:27000 is where it lives.
How to join
How do I join [PVE] Green Island - Heli-Training?
To connect directly, open Rust's console with F1 and type client.connect 31.214.141.107:27000; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/bRPZVBvT8N.