Rust PopulationField survey · Rust servers
Observing 34,006 players 11,598 servers 2,835 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,316habitat unknownfirst seen 23 Sep 2026

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,316
top 70%
Last wipe
26d ago
biweekly schedule
Next wipe
1d 13h
Thu 29 Oct, 18:04 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

1.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

1d 13h
Thu 29 Oct, 18:04 UTC
8d 14h
Thu 5 Nov, 19:00 UTC
FW
15d 13h
Thu 12 Nov, 18:04 UTC
29d 13h
Thu 26 Nov, 18:04 UTC
36d 14h
Thu 3 Dec, 19:00 UTC
FW
43d 13h
Thu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does C0deX Build&Base Creative rank against other Rust servers?

The last seven days of player hours place C0deX Build&Base Creative at #15,316, within the top 70% of all ranked servers.

How busy is C0deX Build&Base Creative?

At this count C0deX Build&Base Creative is offline, with its last sighting 9 days 22 hours ago.

Lists and tags

What do the server tags on C0deX Build&Base Creative mean?

These are the tags C0deX Build&Base Creative publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^c (Creative): A sandbox: build what you like and skip the gathering; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include C0deX Build&Base Creative?

C0deX Build&Base Creative appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on C0deX Build&Base Creative?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on C0deX Build&Base Creative?

Its tag sets the prediction: too few of C0deX Build&Base Creative's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:04 UTC, the next one. 26 days 10 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does C0deX Build&Base Creative run?

C0deX Build&Base Creative uses a map the game generates, procedural, at size 6,000 with seed 847281. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on C0deX Build&Base Creative?

Nothing in C0deX Build&Base Creative's name says how gather works. Eight players per group is the default, and it applies here. build & creative is what it runs, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does C0deX Build&Base Creative run?

On Linux, C0deX Build&Base Creative runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.

Is C0deX Build&Base Creative online, and how reliable is it?

Currently offline, C0deX Build&Base Creative was last seen 9 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.

Where is C0deX Build&Base Creative located?

No region is published by C0deX Build&Base Creative. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 34.6.76.50:28015.

Getting in

How do I join C0deX Build&Base Creative?

Either enter client.connect 34.6.76.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build The game build is 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^c
Creative A sandbox: build what you like and skip the gathering.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.