MadMappersReferenceBuilder
Offline 37.153.157.216:64876 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MadMappersReferenceBuilder rank against other Rust servers?
Over the past week it ranks #15,256 for player hours, which puts MadMappersReferenceBuilder in the top 69% of all ranked servers.
How busy is MadMappersReferenceBuilder?
At this count MadMappersReferenceBuilder is offline, with its last sighting 10 days 15 hours ago.
Tags
What do the server tags on MadMappersReferenceBuilder mean?
The game's server browser reads the tags MadMappersReferenceBuilder publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168330 (Build): The game build is 168330; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MadMappersReferenceBuilder?
MadMappersReferenceBuilder appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on MadMappersReferenceBuilder?
The record holds too few of MadMappersReferenceBuilder's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does MadMappersReferenceBuilder run?
A procedural map, generated by the game, is in use on MadMappersReferenceBuilder.
What are the rules and settings on MadMappersReferenceBuilder?
Nothing in MadMappersReferenceBuilder's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MadMappersReferenceBuilder run?
Rust network protocol 2635 and build 168330 on Windows is what MadMappersReferenceBuilder uses. Steam updates your game automatically, but you need the same protocol to join.
Is MadMappersReferenceBuilder online, and how reliable is it?
We last saw MadMappersReferenceBuilder 10 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is MadMappersReferenceBuilder located?
Nothing published by MadMappersReferenceBuilder states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.153.157.216:64876.
Getting in
How do I join MadMappersReferenceBuilder?
To connect directly, open Rust's console with F1 and type client.connect 37.153.157.216:64876; or press Launch Rust on this page and Steam opens Rust and joins for you.