A-42 | Development
Online EU 37.187.135.158:29015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:52 UTC17d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:03 UTC FW27d ago | 0 | – | 9.8 days | 0 |
| Mon 14 Sep, 14:01 UTC44d ago | 1 | halved by day 2 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A-42 | Development rank against other Rust servers?
A-42 | Development ranks #15,338 on seven-day player hours, #2,563 in Europe, and sits in the top 69% of all ranked servers.
How busy is A-42 | Development?
Of its 42 slots, A-42 | Development is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on A-42 | Development mean?
What the game's server browser reads from A-42 | Development is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp42 (Max players): 42 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A-42 | Development?
These Rust Population lists include A-42 | Development: Rust servers in Europe, Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on A-42 | Development?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A-42 | Development?
There is no next wipe to predict: A-42 | Development wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does A-42 | Development run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on A-42 | Development. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on A-42 | Development?
Nothing in A-42 | Development's name says how gather works. No limit is set beyond the standard 8 players per group. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A-42 | Development run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A-42 | Development. Your game needs the same protocol to join; Steam takes care of updating it.
Does A-42 | Development run smoothly?
In the last 48 hours, it averaged 144 server fps, with a low of 141. Up to 34,366 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,057 MB. What players experience as lag comes from low fps and a rising entity count.
Is A-42 | Development online, and how reliable is it?
Right now, A-42 | Development is online. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is A-42 | Development located?
By its EU tag, A-42 | Development says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 37.187.135.158:29015.
How to join
How do I join A-42 | Development?
To connect directly, open Rust's console with F1 and type client.connect 37.187.135.158:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/TQsD4Nh2SX.