Pve|TimeOut|Easy|Skill|Skin
Online 37.192.174.169:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:24 UTC FW27d ago | 21 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pve|TimeOut|Easy|Skill|Skin rank against other Rust servers?
The last seven days of player hours place Pve|TimeOut|Easy|Skill|Skin at #1,656, within the top 7% of all ranked servers.
How busy is Pve|TimeOut|Easy|Skill|Skin?
The count reads 2 players on Pve|TimeOut|Easy|Skill|Skin, which has 100 slots. Seven days of counting give an average of 3 players and a peak of 11. Look at the last 48 hours and 13:00 UTC stands out: it averaged 10 players.
Lists and tags
What do the server tags on Pve|TimeOut|Easy|Skill|Skin mean?
The game's server browser reads the tags Pve|TimeOut|Easy|Skill|Skin publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pve|TimeOut|Easy|Skill|Skin?
These Rust Population lists include Pve|TimeOut|Easy|Skill|Skin: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Pve|TimeOut|Easy|Skill|Skin?
Averaged over recent wipes, 21 players were counted at the busiest point. Peak came 43 hours into the latest wipe.
What is the wipe schedule on Pve|TimeOut|Easy|Skill|Skin?
Once a month Pve|TimeOut|Easy|Skill|Skin wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 6 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Pve|TimeOut|Easy|Skill|Skin run?
The map on Pve|TimeOut|Easy|Skill|Skin is procedural, made by the game at size 4,250 from seed 391031548. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Pve|TimeOut|Easy|Skill|Skin?
The name tells you nothing about gather rates: Pve|TimeOut|Easy|Skill|Skin states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Pve|TimeOut|Easy|Skill|Skin run?
On Windows, Pve|TimeOut|Easy|Skill|Skin runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Pve|TimeOut|Easy|Skill|Skin run smoothly?
It ran at 65 server fps on average over the last 48 hours, and never went below 58. The entity count reached 176,885: buildings, deployables and all other objects. Memory use peaked at 4,614 MB. Players feel lag when fps is low and the entity count climbs.
Is Pve|TimeOut|Easy|Skill|Skin online, and how reliable is it?
You will find Pve|TimeOut|Easy|Skill|Skin online now. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Pve|TimeOut|Easy|Skill|Skin located?
A region is not published by Pve|TimeOut|Easy|Skill|Skin. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.192.174.169:28015.
How to join
How do I join Pve|TimeOut|Easy|Skill|Skin?
To connect directly, open Rust's console with F1 and type client.connect 37.192.174.169:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://m.vk.com/rusttimeout?from=groups.