Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |
Online EU 37.230.137.6:20580 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:33 UTC22h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | rank against other Rust servers?
Seven-day player hours put Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | at #6,742, or #1,956 in Europe, inside the top 30% of all ranked servers.
How busy is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 6. In the last 48 hours the peak hour came at 11:00 UTC, averaging 4 players.
Tags
What do the server tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | mean?
These are the tags Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
On Rust Population, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Rust aim training servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What is the wipe schedule on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
The record holds too few of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 hours ago, that is how long the current world has stood.
Settings
Which map does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run?
A procedural map of size 5,000 from seed 1337, generated by the game, is in use on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
The name tells you nothing about gather rates: Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. Your game needs the same protocol to join; Steam takes care of updating it.
Does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run smoothly?
The last 48 hours saw an average of 238 server fps, with 222 as the lowest. Up to 30,102 entities were present, counting buildings, deployables and everything else. Up to 2,693 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | online, and how reliable is it?
Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 hours ago. On 26 October 2026, Rust Population saw it for the first time.
Where is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | located?
The EU tag is how Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.230.137.6:20580.
How to join
How do I join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
Either enter client.connect 37.230.137.6:20580 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.