Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,511EUfirst seen 13 Sep 2026

[PVE]AMIGOS X5

Online EU 37.230.137.97:20700 checked 8m ago

5x biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
2
peak 8
Rank
#2,511
top 11% · #973 in EU
Last wipe
5d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

18.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
8d 22h
Sat 7 Nov, 18:35 UTC
22d 22h
Sat 21 Nov, 18:35 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
36d 22h
Sat 5 Dec, 18:35 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 16 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:35 UTC5d ago 6 – running 2
Thu 1 Oct, 20:02 UTC FW28d ago 9 halved by day 3 22.9 days 1
Thu 17 Sep, 19:49 UTC42d ago 6 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PVE]AMIGOS X5 rank against other Rust servers?

[PVE]AMIGOS X5 ranks #2,511 on seven-day player hours, #973 in Europe, and sits in the top 11% of all ranked servers.

How busy is [PVE]AMIGOS X5?

[PVE]AMIGOS X5 holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 2 players and a peak of 8. Look at the last 48 hours and 14:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on [PVE]AMIGOS X5 mean?

These are the tags [PVE]AMIGOS X5 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [PVE]AMIGOS X5?

[PVE]AMIGOS X5 appears among the Rust Population lists that follow: 5x Rust server population, Rust servers in Europe, Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

Wipe notes

What does wipe day look like on [PVE]AMIGOS X5?

Across its recent wipes the busiest crowds averaged 7 players. The crowd on the latest wipe peaked 16 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [PVE]AMIGOS X5?

Its tag sets the prediction: too few of [PVE]AMIGOS X5's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 5 days 1 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does [PVE]AMIGOS X5 run?

[PVE]AMIGOS X5 uses a map the game generates, procedural, at size 3,700 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [PVE]AMIGOS X5?

You gather at 5x on [PVE]AMIGOS X5, to judge by the name. A group may hold 10 players at most. build & creative is what it runs, no gathering; build in a sandbox. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [PVE]AMIGOS X5 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [PVE]AMIGOS X5. Your game needs the same protocol to join; Steam takes care of updating it.

Does [PVE]AMIGOS X5 run smoothly?

The last 48 hours saw an average of 95 server fps, with 83 as the lowest. Entities peaked at 100,869, including buildings, deployables and everything else. Up to 3,864 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [PVE]AMIGOS X5 online, and how reliable is it?

You will find [PVE]AMIGOS X5 online now. The uptime it reports suggests a restart roughly 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [PVE]AMIGOS X5 located?

The EU tag is how [PVE]AMIGOS X5 places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.230.137.97:20700.

How to join

How do I join [PVE]AMIGOS X5?

To connect directly, open Rust's console with F1 and type client.connect 37.230.137.97:20700; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://amigos.gamestores.app/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^k,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.