Rust PopulationField survey · Rust servers
Observing 35,778 players 11,612 servers 2,872 with someone on 59 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,440habitat unknownfirst seen 13 Sep 2026

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 7m ago

2x biweekly wipes vanillamoddedoxidepve

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
5
peak 15
Rank
#1,440
top 6%
Last wipe
12d ago
biweekly schedule
Next wipe
5d 6h
Mon 2 Nov, 10:07 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 5d 6h. Its biweekly schedule tag · low confidence

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

5d 6h
Mon 2 Nov, 10:07 UTC
8d 15h
Thu 5 Nov, 19:00 UTC
FW
19d 6h
Mon 16 Nov, 10:07 UTC
33d 6h
Mon 30 Nov, 10:07 UTC
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC9d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport rank against other Rust servers?

The last seven days of player hours place MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport at #1,440, within the top 6% of all ranked servers.

How busy is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

The count reads 1 players on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, which has 200 slots. Averaged over seven days, it drew 5 players and reached a peak of 15. Look at the last 48 hours and 18:00 UTC stands out: it averaged 9 players.

Lists and tags

What do the server tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport mean?

The game's server browser reads the tags MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

These Rust Population lists include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: 2x Rust servers: the live count, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Filter the server list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Averaged over recent wipes, 12 players were counted at the busiest point. 7 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 8.5 when it did not hold.

What is the wipe schedule on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

The prediction follows its tag, since too few of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's wipes are on record to confirm the schedule. Due on Monday 2 November at 10:07 UTC is its next wipe. The world it runs now dates from 12 days 10 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is MoldovaPVE.

What are the rules and settings on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

You gather at 2x on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, to judge by the name. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?

On Windows, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run smoothly?

In the last 48 hours, it averaged 34 server fps, with a low of 4. Up to 166,095 entities were present, counting buildings, deployables and everything else. Up to 3,634 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport online, and how reliable is it?

Right now, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is online. Judging by the uptime it reports, the last restart was about 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport located?

A region is not published by MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 37.26.136.61:28015.

Getting in

How do I join MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Either enter client.connect 37.26.136.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.