Rust PopulationField survey · Rust servers
Observing 95,534 players 11,865 servers 3,881 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,530EUfirst seen 13 Sep 2026

WOLF-SWE-PVE 10X

Online EU 37.27.235.111:28010 checked 11m ago

10x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,530
top 16% · #1315 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 2h
Thu 12 Nov, 18:13 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 2h
Thu 10 Dec, 18:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:13 UTC13d ago 5 – running 1
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 4
Thu 17 Sep, 18:44 UTC41d ago 5 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does WOLF-SWE-PVE 10X rank against other Rust servers?

WOLF-SWE-PVE 10X ranks #3,530 on seven-day player hours, #1,315 in Europe, and sits in the top 16% of all ranked servers.

How busy is WOLF-SWE-PVE 10X?

WOLF-SWE-PVE 10X holds 0 players at the moment, out of 50 slots. We counted an average of 1 players in the past week, with 5 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 4 players.

Lists and tags

What do the server tags on WOLF-SWE-PVE 10X mean?

What the game's server browser reads from WOLF-SWE-PVE 10X is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include WOLF-SWE-PVE 10X?

These Rust Population lists include WOLF-SWE-PVE 10X: 10x Rust servers: where the population is, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Wipe schedule

What does wipe day look like on WOLF-SWE-PVE 10X?

Averaged over recent wipes, 5 players were counted at the busiest point. Peak came 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 10.

What is the wipe schedule on WOLF-SWE-PVE 10X?

The wipe rhythm for WOLF-SWE-PVE 10X is every 4 weeks on Thursday at 18:13 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 21 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does WOLF-SWE-PVE 10X run?

A procedural map of size 4,000 from seed 1111, generated by the game, is in use on WOLF-SWE-PVE 10X. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on WOLF-SWE-PVE 10X?

You gather at 10x on WOLF-SWE-PVE 10X, to judge by the name. The group limit is 6 players. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does WOLF-SWE-PVE 10X run?

The setup is Rust network protocol 2635 and build 168909 on Linux for WOLF-SWE-PVE 10X. Your game needs the same protocol to join; Steam takes care of updating it.

Does WOLF-SWE-PVE 10X run smoothly?

In the last 48 hours, it averaged 16 server fps, with a low of 5. Up to 112,498 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,935 MB. What players experience as lag comes from low fps and a rising entity count.

Is WOLF-SWE-PVE 10X online, and how reliable is it?

Right now, WOLF-SWE-PVE 10X is online. The uptime it reports suggests a restart roughly 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is WOLF-SWE-PVE 10X located?

With its EU tag, WOLF-SWE-PVE 10X places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.27.235.111:28010.

How to join

How do I join WOLF-SWE-PVE 10X?

Open the console with F1 in Rust and enter client.connect 37.27.235.111:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/jzdmbNmk5e.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.