BCR Reserved | Sandbox/Build | Private
Online NA 38.15.45.224:28415 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:09 UTC2h ago | – | – | running | 0 |
| Thu 15 Oct, 18:23 UTC14d ago | 0 | – | – | 0 |
| Thu 1 Oct, 18:43 UTC FW28d ago | 0 | – | 14 days | 0 |
| Thu 17 Sep, 18:12 UTC42d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BCR Reserved | Sandbox/Build | Private rank against other Rust servers?
On player hours over the last seven days BCR Reserved | Sandbox/Build | Private is #15,269, #1,495 in North America, placing it in the top 68% of ranked servers.
How busy is BCR Reserved | Sandbox/Build | Private?
The count reads 0 players on BCR Reserved | Sandbox/Build | Private, which has 30 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on BCR Reserved | Sandbox/Build | Private mean?
These are the tags BCR Reserved | Sandbox/Build | Private publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs BCR Reserved | Sandbox/Build | Private?
The bluecollarrust.com hostname that BCR Reserved | Sandbox/Build | Private publishes is shared with 3 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include BCR Reserved | Sandbox/Build | Private?
On Rust Population, BCR Reserved | Sandbox/Build | Private is filed under these lists: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on BCR Reserved | Sandbox/Build | Private?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on BCR Reserved | Sandbox/Build | Private?
The wipe rhythm for BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 2 hours ago the current world was made.
Map and rules
Which map does BCR Reserved | Sandbox/Build | Private run?
The map on BCR Reserved | Sandbox/Build | Private is procedural, made by the game at size 4,250 from seed 985075. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on BCR Reserved | Sandbox/Build | Private?
The name tells you nothing about gather rates: BCR Reserved | Sandbox/Build | Private states none. The group limit is 8 players, which is the default. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does BCR Reserved | Sandbox/Build | Private run?
Rust network protocol 2635 and build 168909 on Linux is what BCR Reserved | Sandbox/Build | Private uses. Steam updates your game automatically, but you need the same protocol to join.
Does BCR Reserved | Sandbox/Build | Private run smoothly?
It ran at 153 server fps on average over the last 48 hours, and never went below 128. Entities peaked at 102,432, including buildings, deployables and everything else. The highest memory usage was 3,944 MB. Players feel lag when fps is low and the entity count climbs.
Is BCR Reserved | Sandbox/Build | Private online, and how reliable is it?
You will find BCR Reserved | Sandbox/Build | Private online now. Judging by the uptime it reports, the last restart was about 59 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is BCR Reserved | Sandbox/Build | Private located?
The NA tag is how BCR Reserved | Sandbox/Build | Private places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 38.15.45.224:28415 is where it lives.
Getting in
How do I join BCR Reserved | Sandbox/Build | Private?
Either enter client.connect 38.15.45.224:28415 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.bluecollarrust.com.