BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC31d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC40d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC40d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC41d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BotWorld II ZoneWar rank against other Rust servers?
On player hours over the last seven days BotWorld II ZoneWar is #15,895, #1,579 in North America, placing it in the top 70% of ranked servers.
How busy is BotWorld II ZoneWar?
BotWorld II ZoneWar is offline at this count; we last saw it 26 days 4 hours ago.
Lists and tags
What do the server tags on BotWorld II ZoneWar mean?
These are the tags BotWorld II ZoneWar publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BotWorld II ZoneWar?
On Rust Population, BotWorld II ZoneWar is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on BotWorld II ZoneWar?
The busiest point of its recent wipes averaged 1 players. Peak came 3 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on BotWorld II ZoneWar?
The force wipe is the only wipe BotWorld II ZoneWar takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 20 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does BotWorld II ZoneWar run?
BotWorld II ZoneWar uses a map the game generates, procedural, at size 2,750 with seed 414299023. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on BotWorld II ZoneWar?
The name tells you nothing about gather rates: BotWorld II ZoneWar states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does BotWorld II ZoneWar run?
On Windows, BotWorld II ZoneWar runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is BotWorld II ZoneWar online, and how reliable is it?
Currently offline, BotWorld II ZoneWar was last seen 26 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is BotWorld II ZoneWar located?
With its NA tag, BotWorld II ZoneWar places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 40.160.20.231:29015 is where it lives.
Getting in
How do I join BotWorld II ZoneWar?
Either enter client.connect 40.160.20.231:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/5NzyCDXe5z.