Rain Causes Rust
Offline 41.73.57.158:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rain Causes Rust rank against other Rust servers?
By player hours over the last seven days, Rain Causes Rust places at #15,500, within the top 67% of ranked servers.
How busy is Rain Causes Rust?
At this count Rain Causes Rust is offline, with its last sighting 36 days 16 hours ago.
Tags
What do the server tags on Rain Causes Rust mean?
The game's server browser reads the tags Rain Causes Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rain Causes Rust?
These Rust Population lists include Rain Causes Rust: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Rain Causes Rust?
Estimated from the force wipe, that is Rain Causes Rust's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 48 days 17 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Rain Causes Rust run?
A procedural map, generated by the game, is in use on Rain Causes Rust.
What are the rules and settings on Rain Causes Rust?
No gather rate appears in the name of Rain Causes Rust. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rain Causes Rust run?
On Linux, Rain Causes Rust runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam updates it for you.
Is Rain Causes Rust online, and how reliable is it?
We last saw Rain Causes Rust 36 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rain Causes Rust located?
No region is published by Rain Causes Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 41.73.57.158:28015.
Getting in
How do I join Rain Causes Rust?
Open the console with F1 in Rust and enter client.connect 41.73.57.158:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.