#测试服务器
Offline EA 43.199.187.145:28417 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #测试服务器 rank against other Rust servers?
On player hours over the last seven days #测试服务器 is #15,349, #501 in Asia, placing it in the top 69% of ranked servers.
How busy is #测试服务器?
#测试服务器 is offline at this count; we last saw it 4 days 20 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on #测试服务器 mean?
What the game's server browser reads from #测试服务器 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts16 (Group limit): You may team with up to 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include #测试服务器?
On Rust Population, #测试服务器 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on #测试服务器?
Its rhythm cannot be told yet: too few of #测试服务器's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 9 days 22 hours ago.
Settings
Which map does #测试服务器 run?
A procedural map, generated by the game, is in use on #测试服务器.
What are the rules and settings on #测试服务器?
The name tells you nothing about gather rates: #测试服务器 states none. Up to 16 players can team together. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does #测试服务器 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for #测试服务器. Your game needs the same protocol to join; Steam takes care of updating it.
Is #测试服务器 online, and how reliable is it?
We last saw #测试服务器 4 days 20 hours ago, and it is offline now. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 24 October 2026, Rust Population saw it for the first time.
Where is #测试服务器 located?
The EA tag is how #测试服务器 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 43.199.187.145:28417 is where it lives.
How to join
How do I join #测试服务器?
Open the console with F1 in Rust and enter client.connect 43.199.187.145:28417. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.