UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Online 45.136.204.49:20000 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:54 UTC, in 1d 15h. Every Friday at 10:54 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC5d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:55 UTC12d ago | 66 | halved by day 3 | 7 days | 8 |
| Fri 9 Oct, 10:55 UTC19d ago | 73 | halved by day 2 | 7 days | 7 |
| Fri 2 Oct, 10:57 UTC26d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW27d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC33d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC40d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 rank against other Rust servers?
The last seven days of player hours place UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #663, within the top 3% of all ranked servers. It places #34 among servers of the quad kind.
How busy is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Of its 150 slots, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is using 14 right now. Averaged over seven days, it drew 20 players and reached a peak of 101. Look at the last 48 hours and 13:00 UTC stands out: it averaged 21 players.
Lists and tags
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
The game's server browser reads the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): You can join up to 150 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The ultimaterust.com hostname that UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes is shared with 4 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
These Rust Population lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 2x Rust servers: the live count, Modded Rust servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Wipe schedule
What does wipe day look like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Across its recent wipes the busiest crowds averaged 80 players. The crowd on the latest wipe peaked 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follows a wipe rhythm of every Friday at 10:54 UTC. Due on Friday 30 October at 10:54 UTC is its next wipe. Counted from 5 days 8 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
The map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is procedural, made by the game at size 4,250 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The name says it: gathering is multiplied 2x on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The cap on groups is 4 players (quad). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
Rust network protocol 2635 and build 168909 on Windows is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run smoothly?
The last 48 hours saw an average of 59 server fps, with 59 as the lowest. Entities peaked at 150,629, including buildings, deployables and everything else. Up to 5,533 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online, and how reliable is it?
You will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online now. Judging by the uptime it reports, the last restart was about 12 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 located?
No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.136.204.49:20000 is where it lives.
Getting in
How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
To connect directly, open Rust's console with F1 and type client.connect 45.136.204.49:20000; or press Launch Rust on this page and Steam opens Rust and joins for you.