[GER] Nerux-Network DEV Server
Offline 45.142.182.84:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [GER] Nerux-Network DEV Server rank against other Rust servers?
The last seven days of player hours place [GER] Nerux-Network DEV Server at #15,338, within the top 69% of all ranked servers.
How busy is [GER] Nerux-Network DEV Server?
[GER] Nerux-Network DEV Server is offline at this count; we last saw it 3 days 19 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [GER] Nerux-Network DEV Server mean?
The game's server browser reads the tags [GER] Nerux-Network DEV Server publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [GER] Nerux-Network DEV Server?
[GER] Nerux-Network DEV Server appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [GER] Nerux-Network DEV Server?
Estimated from the force wipe, that is [GER] Nerux-Network DEV Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 48 days 14 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [GER] Nerux-Network DEV Server run?
[GER] Nerux-Network DEV Server uses a map the game generates, procedural, at size 4,500 with seed 632742688. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is NeruxIsland.
What are the rules and settings on [GER] Nerux-Network DEV Server?
The name tells you nothing about gather rates: [GER] Nerux-Network DEV Server states none. Eight players per group is the default, and it applies here. This server runs roleplay, roleplay rules, jobs and towns. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [GER] Nerux-Network DEV Server run?
Rust network protocol 2633 and build 163493 on Windows is what [GER] Nerux-Network DEV Server uses. The protocol must match for you to join, and Steam updates it for you.
Is [GER] Nerux-Network DEV Server online, and how reliable is it?
Offline at the moment, [GER] Nerux-Network DEV Server was last seen 3 days 19 hours ago. It was up 51% of the time over the last 7 full days, 86 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [GER] Nerux-Network DEV Server located?
Nothing in the tags says where [GER] Nerux-Network DEV Server is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.142.182.84:28015 is where it lives.
Getting in
How do I join [GER] Nerux-Network DEV Server?
Either enter client.connect 45.142.182.84:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.