Rust PopulationField survey · Rust servers
Observing 76,905 players 11,770 servers 3,727 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,736EUfirst seen 24 Oct 2026

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Offline EU 46.174.54.159:28015 checked 3d ago

1x monthly wipes vanilla

Measurements

Players now
0/ 75
0% full
7-day average
1
peak 4
Rank
#12,736
top 57% · #2423 in EU
Last wipe
3d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?

Seven-day player hours put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #12,736, or #2,423 in Europe, inside the top 57% of all ranked servers.

How busy is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

At this count [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline, with its last sighting 3 days 19 hours ago. We counted an average of 1 players in the past week, with 4 at the busiest.

Tags

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

The game's server browser reads the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These Rust Population lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Wipe notes

What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Estimated from the force wipe, that is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 3 days 19 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural, made by the game.

What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

You gather at 1x on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], to judge by the name. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how reliable is it?

Offline at the moment, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] was last seen 3 days 19 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. It was first seen by Rust Population on 24 October 2026.

Where is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] located?

By its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.174.54.159:28015.

How to join

How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Either enter client.connect 46.174.54.159:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server has 75 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.