COOL_CATS
Online EU 46.174.54.20:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:50 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does COOL_CATS rank against other Rust servers?
COOL_CATS ranks #4,836 on seven-day player hours, #1,665 in Europe, and sits in the top 22% of all ranked servers.
How busy is COOL_CATS?
The count reads 1 players on COOL_CATS, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 4. The busiest hour in the last 48 was 12:00 UTC, when an average of 3 players were on.
Tags
What do the server tags on COOL_CATS mean?
These are the tags COOL_CATS publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include COOL_CATS?
These Rust Population lists include COOL_CATS: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on COOL_CATS?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 14 hours in.
What is the wipe schedule on COOL_CATS?
COOL_CATS wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 24 days 23 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does COOL_CATS run?
The map on COOL_CATS is procedural, made by the game at size 3,300 from seed 18881. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on COOL_CATS?
The name tells you nothing about gather rates: COOL_CATS states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does COOL_CATS run?
On Linux, COOL_CATS runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does COOL_CATS run smoothly?
It ran at 149 server fps on average over the last 48 hours, and never went below 130. Entities peaked at 68,069, including buildings, deployables and everything else. The highest memory usage was 2,924 MB. What players experience as lag comes from low fps and a rising entity count.
Is COOL_CATS online, and how reliable is it?
COOL_CATS is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is COOL_CATS located?
With its EU tag, COOL_CATS places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.174.54.20:28015.
How to join
How do I join COOL_CATS?
Either enter client.connect 46.174.54.20:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.