[GER] Spielwiese
Online 46.4.74.253:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [GER] Spielwiese rank against other Rust servers?
By player hours over the last seven days, [GER] Spielwiese places at #7,579, within the top 34% of ranked servers.
How busy is [GER] Spielwiese?
The count reads 0 players on [GER] Spielwiese, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 06:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on [GER] Spielwiese mean?
The game's server browser reads the tags [GER] Spielwiese publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [GER] Spielwiese?
These Rust Population lists include [GER] Spielwiese: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [GER] Spielwiese?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 22 hours in.
What is the wipe schedule on [GER] Spielwiese?
Once a month [GER] Spielwiese wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 1 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [GER] Spielwiese run?
A procedural map of size 4,000 from seed 512285700, generated by the game, is in use on [GER] Spielwiese. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [GER] Spielwiese?
The name tells you nothing about gather rates: [GER] Spielwiese states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [GER] Spielwiese run?
Rust network protocol 2635 and build 168909 on Windows is what [GER] Spielwiese uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [GER] Spielwiese run smoothly?
It ran at 137 server fps on average over the last 48 hours, and never went below 113. Up to 127,927 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,644 MB. What players experience as lag comes from low fps and a rising entity count.
Is [GER] Spielwiese online, and how reliable is it?
[GER] Spielwiese is up and running at the moment. The uptime it reports suggests a restart roughly 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is [GER] Spielwiese located?
No region tag comes from [GER] Spielwiese, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 46.4.74.253:28015.
Getting in
How do I join [GER] Spielwiese?
Either enter client.connect 46.4.74.253:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.