RustyBlue Test
Offline 47.12.145.111:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustyBlue Test rank against other Rust servers?
By player hours over the last seven days, RustyBlue Test places at #14,188, within the top 61% of ranked servers.
How busy is RustyBlue Test?
At this count RustyBlue Test is offline, with its last sighting 32 days 20 hours ago.
Tags
What do the server tags on RustyBlue Test mean?
The game's server browser reads the tags RustyBlue Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustyBlue Test?
On Rust Population, RustyBlue Test is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on RustyBlue Test?
An estimate from the force wipe gives RustyBlue Test's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 32 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does RustyBlue Test run?
The map on RustyBlue Test is procedural, made by the game.
What are the rules and settings on RustyBlue Test?
The name tells you nothing about gather rates: RustyBlue Test states none. The group limit is 8 players, which is the default. roleplay is what it runs, rules for roleplay, plus towns and jobs. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustyBlue Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for RustyBlue Test. Steam updates your game automatically, but you need the same protocol to join.
Is RustyBlue Test online, and how reliable is it?
Currently offline, RustyBlue Test was last seen 32 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is RustyBlue Test located?
A region is not published by RustyBlue Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 47.12.145.111:28015.
Getting in
How do I join RustyBlue Test?
Either enter client.connect 47.12.145.111:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.