ShitMonkey's Rust Server
Offline NA 47.7.207.229:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 05:16 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ShitMonkey's Rust Server rank against other Rust servers?
Seven-day player hours put ShitMonkey's Rust Server at #15,491, or #1,586 in North America, inside the top 69% of all ranked servers.
How busy is ShitMonkey's Rust Server?
At this count ShitMonkey's Rust Server is offline, with its last sighting 38 days 13 hours ago.
Tags
What do the server tags on ShitMonkey's Rust Server mean?
These are the tags ShitMonkey's Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ShitMonkey's Rust Server?
ShitMonkey's Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on ShitMonkey's Rust Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ShitMonkey's Rust Server?
The force wipe is the only wipe ShitMonkey's Rust Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 38 days 20 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does ShitMonkey's Rust Server run?
ShitMonkey's Rust Server uses a map the game generates, procedural, at size 2,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on ShitMonkey's Rust Server?
Nothing in ShitMonkey's Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ShitMonkey's Rust Server run?
On Windows, ShitMonkey's Rust Server runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is ShitMonkey's Rust Server online, and how reliable is it?
Offline at the moment, ShitMonkey's Rust Server was last seen 38 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is ShitMonkey's Rust Server located?
With its NA tag, ShitMonkey's Rust Server places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 47.7.207.229:28015.
How to join
How do I join ShitMonkey's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 47.7.207.229:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.