(GER) Deadland Hardcore
Online 5.182.204.160:25006 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, and #299 of the quad servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:31 UTC26d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:48 UTC FW27d ago | 5 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does (GER) Deadland Hardcore rank against other Rust servers?
The last seven days of player hours place (GER) Deadland Hardcore at #4,646, within the top 21% of all ranked servers. It places #299 among servers of the quad kind.
How busy is (GER) Deadland Hardcore?
(GER) Deadland Hardcore holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 5 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on (GER) Deadland Hardcore mean?
These are the tags (GER) Deadland Hardcore publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include (GER) Deadland Hardcore?
On Rust Population, (GER) Deadland Hardcore is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.
Wipe schedule
What does wipe day look like on (GER) Deadland Hardcore?
The busiest point of its recent wipes averaged 5 players. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on (GER) Deadland Hardcore?
Too few wipes are on record for (GER) Deadland Hardcore to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 3 hours ago.
Settings
Which map does (GER) Deadland Hardcore run?
A procedural map of size 4,500, generated by the game, is in use on (GER) Deadland Hardcore. You will see the map named Custom Map.
What are the rules and settings on (GER) Deadland Hardcore?
No gather rate appears in the name of (GER) Deadland Hardcore. The cap on groups is 4 players (quad). This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does (GER) Deadland Hardcore run?
The setup is Rust network protocol 2635 and build 168909 on Linux for (GER) Deadland Hardcore. Your game needs the same protocol to join; Steam takes care of updating it.
Does (GER) Deadland Hardcore run smoothly?
In the last 48 hours, it averaged 45 server fps, with a low of 42. The entity count reached 128,217: buildings, deployables and all other objects. Up to 3,594 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is (GER) Deadland Hardcore online, and how reliable is it?
You will find (GER) Deadland Hardcore online now. The uptime it reports suggests a restart roughly 1 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is (GER) Deadland Hardcore located?
Nothing in the tags says where (GER) Deadland Hardcore is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.182.204.160:25006 is where it lives.
Getting in
How do I join (GER) Deadland Hardcore?
Either enter client.connect 5.182.204.160:25006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/yFUm37JBgw.