Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 14 Oct 2026

TESTTTTT

Online 5.182.207.231:11003 checked 12m ago

biweekly wipes pvehardcore

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
10h ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0123407:0009:0011:0012:0014:0016:00Wiped Thu 29 Oct, 08:09 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 13h
Thu 12 Nov, 07:44 UTC
27d 13h
Thu 26 Nov, 07:44 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 13h
Thu 10 Dec, 07:44 UTC
Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:44 UTC10h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TESTTTTT rank against other Rust servers?

By player hours over the last seven days, TESTTTTT places at #15,310, within the top 69% of ranked servers.

How busy is TESTTTTT?

TESTTTTT is carrying 0 players as of this count. A seven-day average of 0 players was counted here.

Tags

What do the server tags on TESTTTTT mean?

What the game's server browser reads from TESTTTTT is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^p (PvE): Players do not fight each other; the world supplies the danger. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TESTTTTT?

TESTTTTT appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on TESTTTTT?

The prediction follows its tag, since too few of TESTTTTT's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 10 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

What are the rules and settings on TESTTTTT?

No gather rate appears in the name of TESTTTTT. No limit is set beyond the standard 8 players per group. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TESTTTTT run?

On Windows, TESTTTTT runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is TESTTTTT online, and how reliable is it?

Right now, TESTTTTT is online. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.

Where is TESTTTTT located?

Nothing published by TESTTTTT states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.182.207.231:11003 is where it lives.

Getting in

How do I join TESTTTTT?

Either enter client.connect 5.182.207.231:11003 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.