[HUN] Marvel Hardcore PVE
Online EU 5.196.83.37:28310 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:45 UTC28d ago | 19 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [HUN] Marvel Hardcore PVE rank against other Rust servers?
Seven-day player hours put [HUN] Marvel Hardcore PVE at #1,117, or #463 in Europe, inside the top 5% of all ranked servers.
How busy is [HUN] Marvel Hardcore PVE?
Of its 50 slots, [HUN] Marvel Hardcore PVE is using 4 right now. Averaged over seven days, it drew 8 players and reached a peak of 29. In the last 48 hours the peak hour came at 19:00 UTC, averaging 18 players.
Tags
What do the server tags on [HUN] Marvel Hardcore PVE mean?
These are the tags [HUN] Marvel Hardcore PVE publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [HUN] Marvel Hardcore PVE?
These Rust Population lists include [HUN] Marvel Hardcore PVE: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [HUN] Marvel Hardcore PVE?
Averaged over recent wipes, 19 players were counted at the busiest point. Peak came 7 hours into the latest wipe.
What is the wipe schedule on [HUN] Marvel Hardcore PVE?
[HUN] Marvel Hardcore PVE wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 19 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does [HUN] Marvel Hardcore PVE run?
A procedural map of size 4,500 from seed 13825, generated by the game, is in use on [HUN] Marvel Hardcore PVE. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [HUN] Marvel Hardcore PVE?
Nothing in [HUN] Marvel Hardcore PVE's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [HUN] Marvel Hardcore PVE run?
Rust network protocol 2635 and build 168909 on Windows is what [HUN] Marvel Hardcore PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [HUN] Marvel Hardcore PVE run smoothly?
In the last 48 hours, it averaged 88 server fps, with a low of 43. Up to 182,560 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,326 MB. Players feel lag when fps is low and the entity count climbs.
Is [HUN] Marvel Hardcore PVE online, and how reliable is it?
[HUN] Marvel Hardcore PVE is up and running at the moment. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [HUN] Marvel Hardcore PVE located?
The EU tag is how [HUN] Marvel Hardcore PVE places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.196.83.37:28310 is where it lives.
How to join
How do I join [HUN] Marvel Hardcore PVE?
To connect directly, open Rust's console with F1 and type client.connect 5.196.83.37:28310; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/VErd22mrSe.