Rustoria.co - SEA Main Preview Server (Map #2)
Offline 5.223.73.140:28010 checked 12h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:04 UTC4d ago | 1 | – | running | 0 |
| Wed 14 Oct, 07:48 UTC15d ago | 1 | – | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustoria.co - SEA Main Preview Server (Map #2) rank against other Rust servers?
By player hours over the last seven days, Rustoria.co - SEA Main Preview Server (Map #2) places at #14,662, within the top 66% of ranked servers.
How busy is Rustoria.co - SEA Main Preview Server (Map #2)?
At this count Rustoria.co - SEA Main Preview Server (Map #2) is offline, with its last sighting 12 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Rustoria.co - SEA Main Preview Server (Map #2) mean?
What the game's server browser reads from Rustoria.co - SEA Main Preview Server (Map #2) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; builds (Build server): Design and practise bases here; creative (Creative): A sandbox: build what you like and skip the gathering; training (Combat training): Practise aim and PvP; the loot is handed to you; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rustoria.co - SEA Main Preview Server (Map #2)?
These Rust Population lists include Rustoria.co - SEA Main Preview Server (Map #2): Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Rustoria.co - SEA Main Preview Server (Map #2)?
Across its recent wipes the busiest crowds averaged 1 players. 6 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rustoria.co - SEA Main Preview Server (Map #2)?
Its rhythm cannot be told yet: too few of Rustoria.co - SEA Main Preview Server (Map #2)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days ago.
Map and rules
Which map does Rustoria.co - SEA Main Preview Server (Map #2) run?
The map on Rustoria.co - SEA Main Preview Server (Map #2) is procedural, made by the game at size 4,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Rustoria.co - SEA Main Preview Server (Map #2)?
No gather rate appears in the name of Rustoria.co - SEA Main Preview Server (Map #2). Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rustoria.co - SEA Main Preview Server (Map #2) run?
Rust network protocol 2635 and build 168909 on Linux is what Rustoria.co - SEA Main Preview Server (Map #2) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rustoria.co - SEA Main Preview Server (Map #2) run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 101,769 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,716 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rustoria.co - SEA Main Preview Server (Map #2) online, and how reliable is it?
Currently offline, Rustoria.co - SEA Main Preview Server (Map #2) was last seen 12 hours ago. Judging by the uptime it reports, the last restart was about 3 days 11 hours ago. Over the last 7 full days, 86 of 168 hours were online, or 51%. The first sighting by Rust Population was on 13 October 2026.
Where is Rustoria.co - SEA Main Preview Server (Map #2) located?
The name of Rustoria.co - SEA Main Preview Server (Map #2) points to Asia, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 5.223.73.140:28010 is where it lives.
Getting in
How do I join Rustoria.co - SEA Main Preview Server (Map #2)?
Either enter client.connect 5.223.73.140:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.