Test server
Offline 5.42.223.38:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 21:50 UTC, in 2d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test server rank against other Rust servers?
By player hours over the last seven days, Test server places at #16,955, within the top 71% of ranked servers.
How busy is Test server?
Test server is offline at this count; we last saw it 30 days 11 hours ago.
Lists and tags
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): You can join up to 128 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test server?
These Rust Population lists include Test server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What does wipe day look like on Test server?
Across its recent wipes the busiest crowds averaged 1 players. 16 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test server?
The prediction follows its tag, since too few of Test server's wipes are on record to confirm the schedule. Due on Friday 30 October at 21:50 UTC is its next wipe. The world it runs now dates from 39 days 12 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does Test server run?
A procedural map of size 3,250 from seed 1049736, generated by the game, is in use on Test server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Test server?
No gather rate appears in the name of Test server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Test server. The protocol must match for you to join, and Steam updates it for you.
Is Test server online, and how reliable is it?
Currently offline, Test server was last seen 30 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Test server located?
Nothing published by Test server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 5.42.223.38:28015 is where it lives.
Getting in
How do I join Test server?
Open the console with F1 in Rust and enter client.connect 5.42.223.38:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.