[AU] Dave Pure
Online 51.161.198.60:60406 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [AU] Dave Pure rank against other Rust servers?
The last seven days of player hours place [AU] Dave Pure at #12,867, within the top 58% of all ranked servers.
How busy is [AU] Dave Pure?
The count reads 0 players on [AU] Dave Pure, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [AU] Dave Pure mean?
These are the tags [AU] Dave Pure publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [AU] Dave Pure?
These Rust Population lists include [AU] Dave Pure: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [AU] Dave Pure?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 20 hours into the latest wipe.
What is the wipe schedule on [AU] Dave Pure?
Once a month [AU] Dave Pure wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 12 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [AU] Dave Pure run?
A procedural map of size 4,500 from seed 1415738502, generated by the game, is in use on [AU] Dave Pure. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [AU] Dave Pure?
The name tells you nothing about gather rates: [AU] Dave Pure states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [AU] Dave Pure run?
On Linux, [AU] Dave Pure runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [AU] Dave Pure run smoothly?
The last 48 hours saw an average of 100 server fps, with 20 as the lowest. Entities peaked at 121,898, including buildings, deployables and everything else. The highest memory usage was 3,752 MB. What players experience as lag comes from low fps and a rising entity count.
Is [AU] Dave Pure online, and how reliable is it?
[AU] Dave Pure is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [AU] Dave Pure located?
Nothing in the tags says where [AU] Dave Pure is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.161.198.60:60406.
Getting in
How do I join [AU] Dave Pure?
To connect directly, open Rust's console with F1 and type client.connect 51.161.198.60:60406; or press Launch Rust on this page and Steam opens Rust and joins for you.