Southern Grid AU
Online OC 51.161.198.78:28070 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 58% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:39 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:13 UTC FW26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Southern Grid AU rank against other Rust servers?
Seven-day player hours put Southern Grid AU at #5,231, or #120 in Oceania, inside the top 24% of all ranked servers.
How busy is Southern Grid AU?
Of its 50 slots, Southern Grid AU is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 07:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Southern Grid AU mean?
The game's server browser reads the tags Southern Grid AU publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; OC (Oceania): Its place in the server browser is under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Southern Grid AU?
These Rust Population lists include Southern Grid AU: Oceania Rust servers, counted, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Southern Grid AU?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 35 hours in.
What is the wipe schedule on Southern Grid AU?
Once a month Southern Grid AU wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Southern Grid AU run?
Southern Grid AU uses a map the game generates, procedural, at size 4,500 with seed 1883130744. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Southern Grid AU?
The name tells you nothing about gather rates: Southern Grid AU states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Southern Grid AU run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Southern Grid AU. Your game needs the same protocol to join; Steam takes care of updating it.
Does Southern Grid AU run smoothly?
It ran at 11 server fps on average over the last 48 hours, and never went below 5. Up to 122,719 entities were present, counting buildings, deployables and everything else. Up to 3,734 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Southern Grid AU online, and how reliable is it?
Southern Grid AU is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Southern Grid AU located?
The OC tag is how Southern Grid AU places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.161.198.78:28070 is where it lives.
How to join
How do I join Southern Grid AU?
To connect directly, open Rust's console with F1 and type client.connect 51.161.198.78:28070; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join.