AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
Online EU 51.195.88.143:20560 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:33 UTC18d ago | 1 | – | running | 0 |
| Fri 2 Oct, 15:29 UTC27d ago | 1 | held half | 8.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] rank against other Rust servers?
Seven-day player hours put AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] at #8,038, or #2,085 in Europe, inside the top 36% of all ranked servers.
How busy is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The count reads 0 players on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], which has 200 slots. We counted an average of 0 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] mean?
The game's server browser reads the tags AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
9 other servers we track publish the same alkad.online hostname as AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], so the same operator most likely runs the group.
Which Rust Population lists and filters include AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
Too few wipes are on record for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 9 hours ago the current world was made.
Settings
Which map does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?
The map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is procedural, made by the game at size 4,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The name tells you nothing about gather rates: AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] states none. No limit is set beyond the standard 8 players per group. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?
On Linux, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run smoothly?
The last 48 hours saw an average of 140 server fps, with 113 as the lowest. Entities peaked at 25,942, including buildings, deployables and everything else. Up to 2,269 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] online, and how reliable is it?
Right now, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is online. About 10 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] located?
By its EU tag, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.195.88.143:20560.
Getting in
How do I join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
Open the console with F1 in Rust and enter client.connect 51.195.88.143:20560. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.