mine
Online 51.195.94.146:10000 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does mine rank against other Rust servers?
By player hours over the last seven days, mine places at #15,310, within the top 69% of ranked servers.
How busy is mine?
Of its 40 slots, mine is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on mine mean?
What the game's server browser reads from mine is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include mine?
mine appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on mine?
An estimate from the force wipe gives mine's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 7 days 21 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does mine run?
The map on mine is procedural, made by the game at size 3,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on mine?
The name tells you nothing about gather rates: mine states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does mine run?
Rust network protocol 2635 and build 168909 on Linux is what mine uses. The protocol must match for you to join, and Steam updates it for you.
Does mine run smoothly?
The last 48 hours saw an average of 239 server fps, with 228 as the lowest. Entities peaked at 47,671, including buildings, deployables and everything else. Memory use peaked at 2,023 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is mine online, and how reliable is it?
Right now, mine is online. Judging by the uptime it reports, the last restart was about 3 days 6 hours ago. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is mine located?
A region is not published by mine. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.195.94.146:10000.
How to join
How do I join mine?
Either enter client.connect 51.195.94.146:10000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.