DeBuilders
Online 51.210.116.139:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:32 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DeBuilders rank against other Rust servers?
By player hours over the last seven days, DeBuilders places at #12,905, within the top 58% of ranked servers.
How busy is DeBuilders?
Of its 30 slots, DeBuilders is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on DeBuilders mean?
These are the tags DeBuilders publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DeBuilders?
These Rust Population lists include DeBuilders: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DeBuilders?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on DeBuilders?
The record holds too few of DeBuilders's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does DeBuilders run?
The map on DeBuilders is procedural, made by the game at size 1,800 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on DeBuilders?
No gather rate appears in the name of DeBuilders. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DeBuilders run?
On Windows, DeBuilders runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does DeBuilders run smoothly?
The last 48 hours saw an average of 118 server fps, with 118 as the lowest. The entity count reached 7,899: buildings, deployables and all other objects. Up to 1,234 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is DeBuilders online, and how reliable is it?
Right now, DeBuilders is online. Judging by the uptime it reports, the last restart was about 3 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is DeBuilders located?
Nothing published by DeBuilders states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.210.116.139:28015.
How to join
How do I join DeBuilders?
Either enter client.connect 51.210.116.139:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.