THE LAST SIGNAL
Offline NA 51.222.244.236:60400 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does THE LAST SIGNAL rank against other Rust servers?
Seven-day player hours put THE LAST SIGNAL at #16,001, or #1,566 in North America, inside the top 71% of all ranked servers.
How busy is THE LAST SIGNAL?
THE LAST SIGNAL is offline at this count; we last saw it 25 days 3 hours ago.
Tags
What do the server tags on THE LAST SIGNAL mean?
What the game's server browser reads from THE LAST SIGNAL is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include THE LAST SIGNAL?
On Rust Population, THE LAST SIGNAL is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on THE LAST SIGNAL?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on THE LAST SIGNAL?
The force wipe is the only wipe THE LAST SIGNAL takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 19 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does THE LAST SIGNAL run?
A procedural map of size 4,000 from seed 1337, generated by the game, is in use on THE LAST SIGNAL. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on THE LAST SIGNAL?
No gather rate appears in the name of THE LAST SIGNAL. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does THE LAST SIGNAL run?
Rust network protocol 2634 and build 166652 on Linux is what THE LAST SIGNAL uses. Steam updates your game automatically, but you need the same protocol to join.
Is THE LAST SIGNAL online, and how reliable is it?
Currently offline, THE LAST SIGNAL was last seen 25 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is THE LAST SIGNAL located?
With its NA tag, THE LAST SIGNAL places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.222.244.236:60400.
Getting in
How do I join THE LAST SIGNAL?
Open the console with F1 in Rust and enter client.connect 51.222.244.236:60400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.