Skeet
Offline 51.222.255.198:60407 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Skeet rank against other Rust servers?
Over the past week it ranks #15,503 for player hours, which puts Skeet in the top 71% of all ranked servers.
How busy is Skeet?
Skeet is offline at this count; we last saw it 16 days 21 hours ago.
Lists and tags
What do the server tags on Skeet mean?
These are the tags Skeet publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Skeet?
On Rust Population, Skeet is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on Skeet?
The next wipe for Skeet is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Skeet run?
The map on Skeet is procedural, made by the game at size 3,500 from seed 1323575775. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Skeet?
The name tells you nothing about gather rates: Skeet states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Skeet run?
Rust network protocol 2634 and build 166586 on Linux is what Skeet uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Skeet online, and how reliable is it?
Currently offline, Skeet was last seen 16 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is Skeet located?
A region is not published by Skeet. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.222.255.198:60407 is where it lives.
How to join
How do I join Skeet?
Either enter client.connect 51.222.255.198:60407 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.