CSRust.gg | CSR Dev Server
Offline 51.222.255.62:28024 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:01 UTC29d ago | 0 | – | running | 0 |
| Sun 27 Sep, 20:54 UTC31d ago | 0 | – | 2 days | 0 |
| Fri 25 Sep, 20:48 UTC33d ago | 0 | – | 2 days | 0 |
| Wed 23 Sep, 20:42 UTC35d ago | 3 | halved by day 1 | 2 days | 0 |
| Mon 21 Sep, 20:28 UTC37d ago | 9 | held half | 2 days | 0 |
| Sat 19 Sep, 20:22 UTC39d ago | 0 | – | 2 days | 0 |
| Thu 17 Sep, 20:16 UTC41d ago | 1 | held half | 2 days | 0 |
| Tue 15 Sep, 20:09 UTC43d ago | 0 | – | 2 days | 0 |
| Sun 13 Sep, 20:03 UTC45d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CSRust.gg | CSR Dev Server rank against other Rust servers?
By player hours over the last seven days, CSRust.gg | CSR Dev Server places at #16,084, within the top 69% of ranked servers.
How busy is CSRust.gg | CSR Dev Server?
CSRust.gg | CSR Dev Server is offline at this count; we last saw it 27 days 15 hours ago.
Lists and tags
What do the server tags on CSRust.gg | CSR Dev Server mean?
What the game's server browser reads from CSRust.gg | CSR Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts5 (Group limit): The team limit is 5; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs CSRust.gg | CSR Dev Server?
The same operator most likely runs these: CSRust.gg | CSR Dev Server and 1 other server we track, which both publish a csrust.gg hostname.
Which Rust Population lists and filters include CSRust.gg | CSR Dev Server?
These Rust Population lists include CSRust.gg | CSR Dev Server: Modded Rust servers, counted and Rust battlefield servers. Filter the server list by Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on CSRust.gg | CSR Dev Server?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on CSRust.gg | CSR Dev Server?
There is no next wipe to predict: CSRust.gg | CSR Dev Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 12 hours ago.
Settings
Which map does CSRust.gg | CSR Dev Server run?
A procedural map of size 2,000 from seed 1337, generated by the game, is in use on CSRust.gg | CSR Dev Server. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Dust2|Mirage|Inferno.
What are the rules and settings on CSRust.gg | CSR Dev Server?
Nothing in CSRust.gg | CSR Dev Server's name says how gather works. Up to 5 players can team together. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does CSRust.gg | CSR Dev Server run?
Rust network protocol 2633 and build 162929 on Windows is what CSRust.gg | CSR Dev Server uses. The protocol must match for you to join, and Steam updates it for you.
Is CSRust.gg | CSR Dev Server online, and how reliable is it?
Currently offline, CSRust.gg | CSR Dev Server was last seen 27 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is CSRust.gg | CSR Dev Server located?
A region is not published by CSRust.gg | CSR Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.222.255.62:28024.
How to join
How do I join CSRust.gg | CSR Dev Server?
Open the console with F1 in Rust and enter client.connect 51.222.255.62:28024. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.